Scripting

Basically, two types of scripting must be distinguished: access and editing of the layout that is currently open in the user interface, and access and editing independent of any graphical user integration. The LayoutEditor enables both kind of scripting:

  • LayoutEditor / C++-Script is the buld-in scripting interface. With macro-reording you can easily get started without learn the programming interface. You have full access to the design data as well as all features to modifiy. Also you can adjust the graphical user interface of the LayoutEditor. All modifications you do with macros will immediately be displayed in the opened LayoutEditor window. However, it is also possible to start a macro without an user interface and use it for automatic design processing. From a macro external tools can be executed and results be accessed.
  • Scripting in Python is a Python extension module to open, modify and save layout and schematic designs. Python will always run in a separate instance, even if called form the main LayoutEditor application. So you always need to store the results to disk within Python and need to load it into the LayoutEditor to see the results graphical. With Scripting for Python you have access to all features to modify the layout and schematic, but cannot output the graphical display. Scrpting for Python can be combined with any other existing extension module for Python. So Python scripting should be the prefered language to integrate a layout access to other projects.

Both types of scripting can be triggered from the build in TextEditor. No further setup is required.

Scripting is available in the full version of the LayoutEditor. With the free version without a license key storing to some file formats is limited to small designs.

text-editor for scripting